Descriptive Analyses · GTEMO Experiment

Author

Eric Guerci

Published

March 22, 2026

1 Objective

Characterise the demographic composition of the sample and verify balance across the 4 game conditions (BS, MP, PD, SH). This section covers participant characteristics only; cognitive and psychological measures (MASC, IRI) are in Ib, and task performance (CRT, quiz comprehension) is in Id.

Variable Description
gender_dummy Gender (0 = Male, 1 = Female)
SINFO_role Experimental role (P1 = LEEN lab; P2 = CoCoLab)
age_midpoint Midpoint of reported age category
education_level Highest degree (Licence / Master / PhD / Autre)

2 Data overview

Show code
df |>
  select(game_id, gender, role, age_midpoint, edu_level) |>
  skimr::skim()
Data summary
Name select(df, game_id, gende…
Number of rows 122
Number of columns 5
_______________________
Column type frequency:
factor 4
numeric 1
________________________
Group variables None

Variable type: factor

skim_variable n_missing complete_rate ordered n_unique top_counts
game_id 0 1 FALSE 4 BS: 32, SH: 32, MP: 30, PD: 28
gender 0 1 FALSE 2 Fem: 64, Mal: 58
role 0 1 FALSE 2 P1 : 61, P2 : 61
edu_level 0 1 FALSE 4 Lic: 71, Mas: 42, Aut: 7, PhD: 2

Variable type: numeric

skim_variable n_missing complete_rate mean sd p0 p25 p50 p75 p100 hist
age_midpoint 1 0.99 21.94 3.07 18.5 18.5 22.5 22.5 30.5 ▆▇▁▂▁

3 Descriptive statistics

3.1 Full sample

Show code
tab_overall
Characteristic N N = 1221
Gender 122
    Male
58 (48%)
    Female
64 (52%)
Experimental role 122
    P1 (LEEN)
61 (50%)
    P2 (CoCoLab)
61 (50%)
Age (midpoint) 121
    18.5
41 (34%)
    22.5
60 (50%)
    26.5
16 (13%)
    30.5
4 (3.3%)
    Unknown
1
Education level 122
    Licence
71 (58%)
    Master
42 (34%)
    PhD
2 (1.6%)
    Autre
7 (5.7%)
1 n (%)

3.2 Balance by game condition

Categorical variables tested with χ² (Cramér’s V); continuous with Kruskal-Wallis (η²).

Show code
tab_balance
Characteristic Overall
N = 1221
BS
N = 321
MP
N = 301
PD
N = 281
SH
N = 321
p-value2 Effect size3
Gender




0.938 V = 0.058
    Male 58 (48%) 16 (50%) 14 (47%) 12 (43%) 16 (50%)

    Female 64 (52%) 16 (50%) 16 (53%) 16 (57%) 16 (50%)

Experimental role




>0.999 V = 0
    P1 (LEEN) 61 (50%) 16 (50%) 15 (50%) 14 (50%) 16 (50%)

    P2 (CoCoLab) 61 (50%) 16 (50%) 15 (50%) 14 (50%) 16 (50%)

Age (midpoint)




0.319 V = 0.169
    18.5 41 (34%) 16 (50%) 6 (21%) 8 (29%) 11 (34%)

    22.5 60 (50%) 9 (28%) 18 (62%) 15 (54%) 18 (56%)

    26.5 16 (13%) 6 (19%) 4 (14%) 4 (14%) 2 (6.3%)

    30.5 4 (3.3%) 1 (3.1%) 1 (3.4%) 1 (3.6%) 1 (3.1%)

Education level




0.058 V = 0.212
    Licence 71 (58%) 21 (66%) 11 (37%) 17 (61%) 22 (69%)

    Master 42 (34%) 9 (28%) 14 (47%) 11 (39%) 8 (25%)

    PhD 2 (1.6%) 1 (3.1%) 0 (0%) 0 (0%) 1 (3.1%)

    Autre 7 (5.7%) 1 (3.1%) 5 (17%) 0 (0%) 1 (3.1%)

1 n (%)
2 Pearson’s Chi-squared test
3 Continuous: η² (Kruskal-Wallis). Categorical: Cramér’s V (χ²).
Note

A significant p-value indicates imbalance between game conditions for that variable. Imbalanced variables should be considered as covariates in subsequent inferential analyses.

4 Figures

4.1 Gender and education

Show code
p_gender + p_edu + plot_layout(widths = c(1, 1))
Figure 1: Sample composition by gender (left) and education level (right) for each game condition.

4.2 Age distribution

Show code
p_age
Figure 2: Age distribution by game condition (violin + boxplot). Points indicate individual observations.

5 Preliminary interpretation

The sample comprises 122 participants distributed across 4 experimental conditions (BS = 32, MP = 30, PD = 28, SH = 32). Median age is 22.5 years, consistent with a student/early-career academic sample.

No demographic variable shows a statistically significant imbalance across game conditions (p > 0.05 for all tests), supporting the validity of between-condition comparisons.